Senior Weapons Artist
Company: Ascendant Studios
Location: San Rafael
Posted on: May 9, 2022
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Job Description:
Job Description Ascendant Studios is looking for a Senior
Weapons Artist with expert knowledge of Zbrush, Maya, and Substance
Painter to create highly detailed and efficient Weapon models. This
position relies on both artistic excellence and technical skill to
create content that is both polished and optimized for Runtime
gameplay. This position can be remote or in-person. Our new office,
set in an old bank (yes, we kept the vault, aka our game room), has
just opened after a 2 year renovation, steps away from shops,
restaurants, and San Rafael---s vibrant downtown. Founded by
industry veterans, Ascendant Studios is a fully independent AAA
game studio committed to making richly detailed, visceral,
narrative-driven action games of the highest quality that players
will never forget. We are currently working on our first title, an
imaginative and original new IP, which we have complete ownership
and creative control of. What you'll do: Execute weapon models
according to the Art director's vision Comprehend weapon art
limitations and best practices with regard to modeling, model
deformation, and Materials Ability to Create high quality and
detailed weapon models with efficiency Strengthens work through
collecting visual reference Create efficient game resolution models
that work well with rigging. Creation of efficient UV---s and ID
maps Collaborate with Art Director and Modeling Lead artist to
execute any feedback delivered Contribute to setting and
maintaining the weapon art quality bar at the studio Who you are: 5
years working experience in game development, modeling and
texturing weapons using Zbrush, Maya, Substance Painter, Photoshop
(or equivalent 3D and 2D programs) Experienced with AAA game
production for weapons modeling and texturing Knowledge of
efficient weapon building techniques Knowledge of building Modular
Weapons systems Ability to translate concept to retain or enhance
form, shape, and silhouette Passion for making and playing video
games Good time management skills and excels at working within
deadlines Good communication skills. Thrives in a creative and
collaborative team environment Willingness to help teach, as well
as review, and deliver feedback to outsourcing artists to achieve
more production volume Bonus Points: Experience working on a AAA
First Person Shooter Passion for the fantasy Genre More About
Ascendant: Located in beautiful San Rafael, California, in the
heart of the San Francisco Bay area, Ascendant is founded by Bret
Robbins, creative director and visionary behind the original Dead
Space, as well as the campaigns for Call of Duty: Modern Warfare
III, Advanced Warfare, and WWII. The studio---s leadership has
assembled a team of industry veterans with more than 600 combined
years of BAFTA and Game of the Year award-winning experience on
beloved franchises such as Telltale's The Walking Dead, Marvel---s
Spider-Man, Borderlands, The Wolf Among Us, Mafia, Tomb Raider,
Gears of War, Metal Gear Solid, The Elder Scrolls, Call of Duty,
Dead Space and Bioshock. At Ascendant, everyone on our dispersed,
90 person team is encouraged to contribute ideas to our new IP. We
value creativity, inclusivity, equality, collaboration and
professionalism, and we are fostering a fun, mature and ego-less
studio culture built on a foundation of respect and an earnest
top-down belief in a healthy work/life balance. We believe that
teams with varied backgrounds and life experiences make better
games. We are an equal opportunity employer and do not discriminate
on the basis of age, disability status, gender expression or
identity, marital status, national origin, sexual orientation,
race, religion, veteran status, or any other category protected by
law. Powered by JazzHR F5g79mNimH
Keywords: Ascendant Studios, San Rafael , Senior Weapons Artist, Advertising , San Rafael, California
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