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Technical Animator

Company: Ascendant Studios
Location: San Rafael
Posted on: January 13, 2022

Job Description:

Ascendant Studios is looking for a technical artist dedicated to Unreal's animation system for our upcoming AAA title. The ideal candidate has a deep understanding of Unreal's animation system, animation blueprints, state machines, notifiers, physics bodies, control rigs, modular characters, dynamics, cloth, IK, Blendshapes, retargeting, sockets and rigging. They will have a passion for procedural animation, and will always be striving for that extra inch in fidelity and performance.

This is a full time position. We are all currently working remotely due to Covid-19, but once we return you are welcome to work from our beautiful office in San Rafael, CA, or remain fully remote

What you'll do:

  • Author/Manage and design animation blueprints, control structures and dynamics for our unique and diverse characters
  • Create physics and cloth setups
  • Work tightly with other character technical artists to provide a smooth workflow for animation and design
  • Work directly with artists to understand inefficiencies in their processes and create effective solutions
  • Update and maintain existing toolsets already integrated into Ascendant's pipelines.
  • Readily provide mentorship to fellow Technical Artists
  • Proactively work to identify and provide solutions to issues before they escalate into larger problems

    Who you are:
    • 5+ years of experience as a technical artist in games or related industries
    • Extensive knowledge of Unreal's animation and blueprint system
    • Thorough understanding of rigging in Maya
    • Experienced in the optimization of both assets and pipelines
    • Experience in Pythom programming and the willingness to use that knowledge for good or evil
    • A passion for exploring new techniques and applications that will make everyone's lives easier

      Bonus Points:
      • C++, MGear, Motion Builder, Live Link, Control Rig, ART V1 and/or XSens experience
      • Worked on 1st person shooters and/or action games from beginning to end of a development cycle.
      • Previous experience on a multiplayer title.

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Keywords: Ascendant Studios, San Rafael , Technical Animator, IT / Software / Systems , San Rafael, California

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